﻿using System;

namespace Valve.VR
{
	// Token: 0x020007E1 RID: 2017
	public struct VREvent_Mouse_t
	{
		// Token: 0x04002DF0 RID: 11760
		public float x;

		// Token: 0x04002DF1 RID: 11761
		public float y;

		// Token: 0x04002DF2 RID: 11762
		public uint button;
	}
}
